3255_tut_week5
- How to Set up Character from Max > Motion Builder
turn off the figure mode and export as .fbx format
- How to Set up Character in Motion Builder > Motion Capture
device>drag om device on stage> online,live,recording > create a model binding > rename character and characterise
drag model on stage > rename--3d max biped temp, characterize > character input on model, and stance input on om, tick both live
device > recharacterise, reset tracking
- How to Record and Plot Animation To Characters Skeleton
user calibration save as .omu file
recharacterise, reset tracking
click start > overwrite> finishing by T-position > stop recording
go offline > non-record
choose character > plot > skeleton > change source to stance input > deactived
save as .fbx
- How to Export Animation from Motion Builder > 3Ds Max
get out of figure mode
click biped
import .fbx and update scene
save
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