2917 - Tutorial week 2
1. Because by using motion capture, we can do more realistic animation than the manual way(of course! it trace the reallife movement!) and it can save us lots of lots of time.
2.
- bring the model out and put 1 person to take care the model
- put off the body part from the model and make sure to put 1 person to hold gyro things on the back because it's quite heavy and to be safe.
- Put on the body part to actor, tight up the belt and make the length of titanium to suit actor. When everything are set then the person who holding gyro can let it go.
- Do the similar process for the bottom part, tight the belt(not too tight! always ask actor!) adjust titanium etc.
- Put on the foot sensor to actor, easy and straightforward.
- Adjust the suit using special screwdriver. Make everypart 2 male finger away from actor.
- plug-in all the cable
- turn on computer, turn on x-ist box.
- turn on gyro. tell the actor to stay still around 1 minute until the gyro's light flashing 3 times.
- If we do it right, when actor moving, the gyro light should be up.
- open program to do initialize(forgot the name -_- )
- do some adjustment before initialize....thumb figure....mode 1....etc.
- tell the actor that we're going to do initialize. He/she must do thumb pose then click on initialize.
- adjust the precision to make digital model as close as actor pose.
- open recording program(also forgot the name :D )
- click on record button, type in file name, when actor ready to act then click open.
- file will be saved as xrc format.
- open 3DS max 4 to convert xrc to csm format
- from now, any version of 3dsMax can read csm format in biped section then convert into bip format....done!!
- 6d mouse is fun
- very old suit and has a lot of broken things
- imprecise data from the actor
- long procedure before start recording
4. More precise, less limitation, more cool user interface, easier to put it on the actor.
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